Putting up 5 stars just for that last punchline alone, oh my god
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Putting up 5 stars just for that last punchline alone, oh my god
Nice responsive controls! Could really use a scoring system though.
Boomstick + Vampirism + Rifle break the game in half. The rifle has piercing property and as it goes through the entire swarm it is guaranteed to induce an explosion, which deletes the entire wave. Very easy very OP combination.
Got the fourth ending before I got the third.
Huh.
Was going to rate higher, alas... Having just beaten lv20, I'm writing at the edge of my enraged seat.
Pros: the puzzles are clever(to a certain point, more on that later), the game nicely eases into its mechanics and at no point I was confused as to what does what. The game progression from tutorials into puzzles utilizing these mechanics is perfect, you've got this part of game design down extremely well. Whacking enemies with the sword once you do get the crystals is a satisfying ending to the puzzles. Graphic and music design are spectacular.
Cons: Sweet holy mother of ass, did it have to be so damn precise? Move a block even a quarter of an inch into a wrong direction, even by complete accident, and the whole thing has to be restarted. Not to mention, the slippery controls are REALLY not helping when it comes to the last few stages, that become more action-focused, because you then move yourself a quarter of an inch and get dead from malignant shrubbery touching a pixel on your hitbox somewhere... forcing you to restart the puzzle, knowing the solution yet painstakingly tapping movement keys to make sure it doesn't get slipped. That is the WORST feeling in a puzzle game, when you know every single step to a solution, but you have to wrestle against overly difficult execution over and over again to actually see it happen.
Overall: I wanted to LOVE this. Unfortunately, I have to settle for merely liking this. I hope in whatever project you do next, the controls are a little more forgiving. Keep it up.
Nice and crisp.
Not too sure about E, though.
We do NSFW over here, very problematic :)
Age 32
Joined on 12/30/18